It also requires the latest Android version, so you can’t run it on older models. However, there is a catch, and that is that it requires powerful processors to run.
In addition, it not only runs PS3 games but also PSOne and PSX games. It can run over 90% of PS3 games with accurate sound, fair speed, and even has a split-screen mode. New PS3 Emulator might have a generic-sounding name, but it’s still a decent PS3 emulator for Android. In addition, it delivers excellent performance and video/audio output.
It’s also compatible with Windows and Linux devices, making it incredibly versatile. Mednafen can also emulate multiple other consoles apart from the PS3. You can personalize settings however you want which ensures players that they’re getting the best experience out of an emulator. Furthermore, its settings are simple and effective. In terms of the user interface, Mednafen is intuitive and easy to comprehend. However, its popularity isn’t undeserved, considering its build and emulation are outstanding. That is, in part, due to its popularity in the emulator development community. Mednafen is one of the most credible PS3 emulator programs despite being released only recently in 2018. However, we recommend a 3.2 GHz CPU and 2 to 4 GB of RAM for best performance. Specifically, you’ll need at least a 2.5 GHz CPU and 1 GB of RAM for it to run. Moreover, it’s capable enough to run these without issues - but you’d need a powerful rig to do so. Nonetheless, ESX is decent and can run exclusive games at native graphics. However, it does have some quirks here and there because not all games can run on it. It’s a good enough choice if you play on your PC. Config is 100% safe for 99% games, and can only improve game compatibility, there should be absolutely no cons of using it.Another decent PS3 emulator on this list is ESX PS3. Is first thing to try, when emu without config have game issues. Speed issues, graphical issues, physics issues. This file try to reproduce default PCSX2 settings. "Default Config" is universal CLI configuration that should be used when game have any issues. Like you can see, we are able to use almost all clamping options that are used in PCSX2. But there are slightly different named compared to emulator used in PS4. PCSX2 is very good place to find correct settings for our games. For now only known by me api version is 0.4 Probably used as check for minimum version of api that work with this config. Probably similar to config revision on ps3. So if our hook require access to any of registers related stuff (list here ) then we need to include mentioned options in our config.ĪpiRequest(X.X) - Required to make config work. Require( "ee-gpr-alias" ) - we need to include it if we want to access EE GPR, the same apply to ee-hwaddr, and ee-cpr0-alias. More examples of this file is needed to get more commands. Also this file store hooks that are no conditional and can be applied all the time.Įxample = -ee-hook=0x0025b3b0,FastForwardClock XXXX-YYYYY_a used for more advanced patches like changing in-game opcodes at ee/iop code, conditional hooks, maybe more.
So settings like enabling-disabling clamping, gs-precision settings, basically all that can be changed in emulation at PS4 side. XXXX-YYYYY_cli.conf store per game config with toggles, and not conditional hooks.
So everything not strictly related to plain game code This file also handle upscaling, and uprendering settings. Mostly paths, info about trophies support, title ID, Screen settings (aspect ratio, screen size, but games still require 16:9 patches to look like they should). There are 4 of them that we already found (there is minimum one more as far as I know).Ĭonfig-emu-ps4.txtkeep most basic settings related to emulator. Let start with small explanation about configuration files. Remember to remove old upscaler settings from config if you are adding new one. To use them, just add them to config-emu-ps4.txt or in lua case to XXXX-YYYYY_a. You can find ready commands for games here: Thread, and first post are constantly updated with knowledge that I'm gaining right now.Ĥ. They implemented settings that can change almost everything in way how game is recompiled. Here comes kudos to developers, as many of this options are here to bring you 1:1 emulation. We can basically change anything we want. Emulator seems to be more open for configurations. Ps2 emulation on PS4 is handled in very different way comparing to PS3.